Training goes as well as possible Ryori and Kyra training Izi in Athletics throughout the day.
morning puppy training tn 15: 2#5d10o10k3 21 33
afternoon puppy training tn 15 now w/ void: 2#6d10o10k4 29 34
Each puppy has 1 Rank in each Trait and no Void Ring or skills.
Montage rolls have been made, please post your puppy's stats using the following format:
- xxxxx
Earth 1
Air 1
Fire 1
Water 1
Skills: Athletics 8
Obstacle Course: Once the character has finished training their puppy, they may arrive at the dueling grounds and attempt to guide their puppy through the obstacle course. During this event, it is the puppy that makes the necessary rolls, not the character training it.
• Weave Poles: The puppy must weave its way through a series of poles that have been planted into the ground. The puppy makes a TN 8 Defense/Agility Roll. On a success, the puppy gains 1 Obstacle Point, plus 1 Obstacle Point per Raise. On a failure, the puppy misbehaves and doesn't pay attention to the character, causing it to lose 1 Obstacle Point per failed Raise.
• Cheering Crowd: The puppy must avoid becoming distracted by the large number of samurai that are cheering on the event. The puppy makes a TN 8 Etiquette/Awareness Roll. On a success, the puppy gains 1 Obstacle Point, plus 1 Obstacle Point per Raise. On a failure, the puppy runs over to the crowd for a few moments, causing it to lose 1 Obstacle Point per failed Raise.
first two contests tn 8: 2#1d10 8 1
Izi makes it half way through the first part of the course with little coaxing but fails at ignoring the crowd hungry for attention
+1 point
• Jump Bar: The puppy must leap over a low bar! The puppy makes a TN 8 Athletics/Strength Roll. On a success, the puppy gains 1 Obstacle Point, plus 1 Obstacle Point per Raise. On a failure, the puppy knocks down the pole, causing it to lose 1 Obstacle Point per failed Raise.
• Narrow Bridge: The puppy must carefully make its way over narrow bridge that extends over a small pool of muddy water. The puppy makes a TN 8 Athletics/Reflexes Roll. On a success, the puppy gains 1 Obstacle Point, plus 1 Obstacle Point per Raise. On a failure, the puppy falls into the mud, causing it to become very muddy and lose 1 Obstacle Point per failed Raise.
puppy athletics contests 4 raises tn28: 2#9d10o10k1 15 9
As Izi makes it to the second leg of the course confident in her skills she attempts to show off to no avail, unfortunately her own abilities are not up to the course and she ends up in the mud with her bar.
-8 points
• Find the Ball: A bright red ball has been hidden amidst some fluffy sheep skins. The puppy makes a TN 8 Hunting/Perception Roll to find the ball. On a success, the puppy gains 1 Obstacle Point, plus 1 Obstacle Point per Raise. On a failure, the puppy just rolls around in or chews upon the sheep skins and lose 1 Obstacle Point per failed Raise.
• Freestyle: As it reaches the end of the obstacle course, the puppy has one last chance to impress the judges. The puppy may make a TN 8 Perform/Intelligence Roll. On a success, the puppy gains 1 Obstacle Point, plus 1 Obstacle Point per Raise. On a failure, the puppy bungles the trick and lose 1 Obstacle Point per failed Raise.
puppy last two contests tn8: 2#1d10 10 7
The last leg Izi ends up running directly to the ball, making a beeline, then attempts to dance on top of it, only to have the ball roll right over her little head.
+1 point
Scoring: -6 points