End result looks like this:
Day: 1
Schedule
- Early Morning (5 AM - 8 AM)
- Late Morning (8 AM - 11 AM)
- Early Afternoon (11 AM - 2 PM)
- Late Afternoon (2 PM - 5 PM)
- Early Evening (5 PM - 8 PM)
- Late Evening (8 PM - 11 PM)
- Early Night (11 PM - 2 AM)
- Late Night (2 AM - 5 AM)
Void Use (0/3)
Spells Cast
Air:
Wounds
- 0/15 (Healthy)
- 0/6 (Nicked +3)
- 0/6 (Grazed +5)
- 0/6 (Hurt +10)
- 0/6 (Injured +15)
- 0/6 (Crippled +20)
- 0/6 (Down +40)
- 0/6 Out
- Code: Select all
[size=150][b]Day: 1[/b][/size]
[size=120][b]Schedule[/b][/size]
[list][*]Early Morning (5 AM - 8 AM) [*]Late Morning (8 AM - 11 AM) [*]Early Afternoon (11 AM - 2 PM) [*]Late Afternoon (2 PM - 5 PM) [*]Early Evening (5 PM - 8 PM) [*]Late Evening (8 PM - 11 PM) [*]Early Night (11 PM - 2 AM) [*]Late Night (2 AM - 5 AM)[/list]
[size=120][b]Void Use (0/3)[/b][/size]
[list][*][*][*][/list]
[size=120][b]Spells Cast[/b][/size]
[b]Air:[/b][list][*][*][/list]
[b]Earth[/b][list][*][*][*][/list]
[b]Fire:[/b][list][*][*][*][/list]
[b]Water[/b][list][*][*][*][/list]
[size=120][b]Wounds[/b][/size]
[list][*]0/15 (Healthy)[*]0/6 (Nicked +3)[*]0/6 (Grazed +5)[*]0/6 (Hurt +10)[*]0/6 (Injured +15)[*]0/6 (Crippled +20)[*]0/6 (Down +40)[*] 0/6 Out[/list]