Edit:
Compiled list of all the links to setting:
Timeline/History
Races - Humans
Equipment - Starships
Equipment - Vehicles
Technology
Space Travel
Character Creation Rules - Races (note, first game is Human Only)
While not usable by players the first game, here are the rules for Biotics since they can be used against you. (Powers to come later)
Armor, Equipment, and Weapons
Hello folks.
So, with all the talk of Star Wars and delving into the system to learn it for the upcoming Dapper and Nekoinu game, I have had a moment of inspiration.
I can easily convert the SWRPG into a Mass Effect RPG. That said, how many people would actually be interested in playing? It would be a full conversion, so all the rules would be made available on the forum (no need to buy books this way!)
It would take me some time to do said conversion, so I have no idea a time-frame of when the game would go live.
Timeline wise, for those familiar with the series, I would either set it in the First Contact Wars, when Humans first began exploring the universe outside of the Sol system and were attacked by the Turians. This would be a human/turian only PVP campaign, but offer the player-base a chance to completely rewrite the Mass Effect story.
Or I would set the game during the events of Mass Effect 1, when Saren went rogue and the Geth were attacking. This would be an any species in the game type campaign, but have a tighter bounds on overall campaign story.
I am super interested in the idea, but I don't want to take the time to set it all up if I wouldn't be able to get a player-base (as I don't really have connections to do IRL tabletop games anymore)
So let me know your thoughts!